#include <rawInput.hpp>
rawInput::scenData::scenData |
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inline |
void rawInput::scenData::initialize |
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int |
nvar, |
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int |
ncons |
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) |
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std::vector<double> rawInput::scenData::collb |
std::vector<std::string> rawInput::scenData::colnames |
std::vector<double> rawInput::scenData::colub |
bool rawInput::scenData::didLoad |
std::vector<double> rawInput::scenData::obj |
std::vector<double> rawInput::scenData::rowlb |
std::vector<std::string> rawInput::scenData::rownames |
std::vector<double> rawInput::scenData::rowub |
The documentation for this struct was generated from the following files: